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differ diff --git a/SwordNGun/Source/SwordNGun/Private/Components/SNGCharacterMovementComponent.cpp b/SwordNGun/Source/SwordNGun/Private/Components/SNGCharacterMovementComponent.cpp index b45f919..f07388f 100644 --- a/SwordNGun/Source/SwordNGun/Private/Components/SNGCharacterMovementComponent.cpp +++ b/SwordNGun/Source/SwordNGun/Private/Components/SNGCharacterMovementComponent.cpp @@ -6,6 +6,7 @@ USNGCharacterMovementComponent::USNGCharacterMovementComponent() { // Set defaults dealing with grounded movement + DefaultGroundFriction = 8.0f; DefaultGravityScale = 1.0f; DefaultMaxWalkSpeed = 475.0f; FiringMaxWalkSpeed = 300.0f; @@ -32,6 +33,7 @@ USNGCharacterMovementComponent::USNGCharacterMovementComponent() */ void USNGCharacterMovementComponent::RestoreMovementDefaults() { + GroundFriction = DefaultGroundFriction; GravityScale = DefaultGravityScale; MaxWalkSpeed = DefaultMaxWalkSpeed; BrakingDecelerationFalling = DefaultAirFriction; diff --git a/SwordNGun/Source/SwordNGun/Public/Characters/SNGCharacterBase.h b/SwordNGun/Source/SwordNGun/Public/Characters/SNGCharacterBase.h index 7f30421..ca333a2 100644 Binary files a/SwordNGun/Source/SwordNGun/Public/Characters/SNGCharacterBase.h and b/SwordNGun/Source/SwordNGun/Public/Characters/SNGCharacterBase.h differ