SwordNGunUE4/.gitignore

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# Visual Studio user specific files
**/.vs/
# Rider
**/.idea/
# Compiled Object files
*.slo
*.lo
*.o
*.obj
# Precompiled Headers
*.gch
*.pch
# Compiled Dynamic libraries
*.so
*.dylib
*.dll
# Compiled Static libraries
*.lai
*.la
*.a
*.lib
# Executables
*.exe
*.out
*.app
*.ipa
# These project files can be generated by the engine
*.xcodeproj
*.xcworkspace
*.sln
*.suo
*.opensdf
*.sdf
*.VC.db
*.VC.opendb
# Binary Files
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*/Binaries/*
*/Plugins/*/Binaries/*
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# Builds
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*/Build/*
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# Whitelist PakBlacklist-<BuildConfiguration>.txt files
!Build/*/
Build/*/**
!Build/*/PakBlacklist*.txt
# Don't ignore icon files in Build
!Build/**/*.ico
# Built data for maps
*_BuiltData.uasset
# Configuration files generated by the Editor
**/Saved/*
# Compiled source files for the engine to use
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*/Intermediate/*
*/Plugins/*/Intermediate/*
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# Cache files for the editor to use
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*/DerivedDataCache/*
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# Temp directory
Scratch
SwordNGun/Content/ThirdParty
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