SeaOfCrooks/Config/DefaultEngine.ini
Kevin 607a29aa16 Process hull mesh and find submerged triangles
Process hull mesh and find submerged triangles
2021-04-19 10:01:56 -04:00

21 lines
741 B
INI

[/Script/EngineSettings.GameMapsSettings]
GameDefaultMap=/Engine/Maps/Templates/Template_Default.Template_Default
EditorStartupMap=/Game/Maps/ShipTest.ShipTest
[/Script/HardwareTargeting.HardwareTargetingSettings]
TargetedHardwareClass=Desktop
AppliedTargetedHardwareClass=Desktop
DefaultGraphicsPerformance=Maximum
AppliedDefaultGraphicsPerformance=Maximum
[/Script/Engine.Engine]
+ActiveGameNameRedirects=(OldGameName="TP_Blank",NewGameName="/Script/SeaOfCrooks")
+ActiveGameNameRedirects=(OldGameName="/Script/TP_Blank",NewGameName="/Script/SeaOfCrooks")
+ActiveClassRedirects=(OldClassName="TP_BlankGameModeBase",NewClassName="SeaOfCrooksGameModeBase")
[/Script/PythonScriptPlugin.PythonScriptPluginSettings]
bRemoteExecution=True