Create training stage with grid

Create training stage with grid
This commit is contained in:
Kevin Poretti 2022-01-17 21:52:09 -05:00
parent ac61585f5c
commit 41e014f709
28 changed files with 64 additions and 25 deletions

View File

@ -13,3 +13,4 @@ SnapAxis=X
+SnapLayers=(Name="Foreground",Depth=1500.000000) +SnapLayers=(Name="Foreground",Depth=1500.000000)
+SnapLayers=(Name="Default",Depth=1200.000000) +SnapLayers=(Name="Default",Depth=1200.000000)
+SnapLayers=(Name="Background",Depth=900.000000) +SnapLayers=(Name="Background",Depth=900.000000)

View File

@ -28,10 +28,12 @@ AppliedDefaultGraphicsPerformance=Maximum
+ActiveGameNameRedirects=(OldGameName="/Script/TP_SideScroller",NewGameName="/Script/KOFForever") +ActiveGameNameRedirects=(OldGameName="/Script/TP_SideScroller",NewGameName="/Script/KOFForever")
+ActiveClassRedirects=(OldClassName="TP_SideScrollerGameMode",NewClassName="KOFForeverGameMode") +ActiveClassRedirects=(OldClassName="TP_SideScrollerGameMode",NewClassName="KOFForeverGameMode")
+ActiveClassRedirects=(OldClassName="TP_SideScrollerCharacter",NewClassName="KOFForeverCharacter") +ActiveClassRedirects=(OldClassName="TP_SideScrollerCharacter",NewClassName="KOFForeverCharacter")
GameEngine=/Script/KOFForever.KOFGameEngine bUseFixedFrameRate=True
EditorEngine=/Script/UnrealEd.EditorEngine FixedFrameRate=60.000000
UnrealEdEngine=/Script/KOFForever.KOFEdEngine
[SystemSettingsEditor] [SystemSettingsEditor]
r.Editor.SkipSourceControlCheckForEditablePackages = 1 r.Editor.SkipSourceControlCheckForEditablePackages = 1
[/Script/Engine.RendererSettings]
r.DefaultFeature.AntiAliasing=0

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KOFForever/Content/Maps/DebugStage.umap (Stored with Git LFS)

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KOFForever/Content/Maps/TestMap.umap (Stored with Git LFS)

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KOFForever/Content/Maps/TrainingStage.umap (Stored with Git LFS)

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KOFForever/Content/Maps/TrainingStage/TrainingStage.umap (Stored with Git LFS) Normal file

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